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In a room star star star star halfstar


 

The sign reads


"Welcome all new travellers.

 

To continue you must go through a series of doors.

 

After going through you will pick a costume. You will then become a half- human and half that creature.

 

After a week(100 mins a hour,20 hrs a day,10 days a week) has passed you may morph and get another costume. To start of with you will only be able to become 40% human to 60% human.

 

If you put on a costume you will then become that creature, be teleported to it's home town and have to wait a week before being able to morph.

 

After 50 costumes you may change into one of your other costumes and become 30% to 70% human. When changing costumes you must wait at least an hour before you can change costumes again.

 

100 different species/gender costumes allows you to gender-morph and become 20% to 80% human

 

200 different species costumes allows you to combine costumes and become 10% to 90% human

 

400 different species costumes allows you to return to your world with no more morphing

 

And 800 different species costumes makes a polymorph and allows you to morph outside of this world.

 

Also if you have a costume like a centaur then the human part will always be human and is counted towards the human percentage.

 

Any gender/species transformation magic of yours can only change your gender(if you have at least 100 costumes) and the animal part to a different animal.

 

When you change into a different costume (that you already have) you may teleport to that species home town but you will have the week penalty where you have no costume changes.

 

If you die while wearing a costume you will be reborn at the local inn (or appropriate location ). If you have more then 100 costumes you will lose the costume you had when you died and go to an appropriate place for your next costume.

 

If you fail to make it out in 100 years(100 weeks in a year) one of your possible forms will be chosen and you will be permanently stuck in that form(apart from magic) until you die. Also there will be no possibility of going back to your world.

 

Also, one final note: should you take a female form and become pregnant, you won't be able to change your gender until the child is born, though the other aspects of your form may change (the child will change to match.) That is all, and good luck!


You realise that you have to do what the sign said to do and go through the doors and grab a costume.

 



Alternatively you could use the key system to determine the room

 

Please type in a number 1 - 18

 

Number 1:
Number 2:
Number 3:

 







Illustrated by catprog

Written by Catprog on 11 February 2004

Air Creatures star star halfstar emptystar emptystar


 

You find yourself in what appears to be a glass room suspended high in the sky.

 

The stairs are blocked by a force field.

 

You realise you have to go through one of the three sky blue doors numbed 1,2 & 3.

 

What door do you want?

 





Illustrated by catprog

Written by Catprog on 11 February 2004

Myth Air star star star emptystar emptystar


 

You go through the door.

 

All of a sudden it slams shut and with no handle on this side it appears that you are stuck.

 

There are two more doors however and both of them have a sign on them saying
Costume room for


Element: Air
Type: Myth
Gender: ????

 

So which door do you want




Illustrated by catprog

Written by Catprog on 26 February 2004

Male Myth Air star star emptystar emptystar emptystar


You go through the door.

 

All of a sudden it slams shut and with no handle on this side it appears that you are stuck.

 

There are five costumes in this room, all of them male, all of them are myth air creatures.

 

  • Gargoyle
  • Griffen




Written by Catprog on 26 February 2004

Griffon emptystar emptystar emptystar emptystar emptystar


You stand before a large wardrobe filled to the brim with strange and unique costumes of creatures and animals. Among the many outfits you find one in particular which catches the eye and imagination. It happens to be a gryphon and by the looks of it, a male gryphon. But you feel adventurous tonight so it incites your mind. You simply must try it on. As you open the zipper in the back, the suit opens like a shell. Wonder and excitement fill you as the fabric tightens to your skin. The now becomes you; transformed by it; morphed into a magnificent gryphon, standing tall over everything. Though you've been forced to all fours by the suit, your body grows with it and you tower over even your human form. At six foot five you stand proudly with several shades of orange and crimson coating your feathers and fur. You now have talons instead of toes, paws instead of legs and arms, fur and feathers rather than smooth skin, and wings and tail which were not there before. With your transformation complete, you stand for a moment, wrapping your mind around what has just occurred. A voice can be heard coming from the wardrobe, just a slight whisper, "For 14 days you must become that which you've chosen." You feel a great push against your back and legs as you're inched closer to the wardrobe. White light envelops you and surrounds you, blinding you as you travel from this world to another.
Shockingly bright, white light now greets you to a midday. Birds chirp and forest sounds surround you in epic wonder. As you take your first steps you realize that the world to which you've been transported isn't the only new thing; you're walking on all fours; all four paws that is. You've also grown wings and male mane, accompanied by other male features. You ARE a male gryphon, a magnificent male gryphon, bristling with rending talons and a strong beak. The sun is reflected in your beautiful crimson coat. Your red sheen shines out brightly amongst the barren, desolate pillar as you find yourself in this new world.



Written by Lokor and Kire Kitsune on 16 January 2013

At the bottom emptystar emptystar emptystar emptystar emptystar


Peeking over the edge, you can see nothing but forest and scarce spots of water for miles out. The forest is alive with noises and movement. The hustle and bustle of this world's wildlife seems unimpeded by your arrival. Instead, it moves on and does as it should, as it must, and as it is, as must you. As you move closer to the edge, however, you lean a bit too far and topple forward down the edge of the steep pillar. The fall is cut short and you land in a trail cut away but water which carries you against your struggles toward a massive pool of water at the bottom. The scenery whizzes by you as you descend. Large mammals and small rodents, the likes of which you've never witnessed before, scurry and scamper from the edges of the pool as you crash into it. Deeply plunged into the shimmering water, you react violently as your instincts take over. Bone bends, flesh and fur too; muscles meld them to the task of swimming. Adrenaline now takes over and consumes your body; within the blink of an eye you've made it to shore. It takes a few moments for the adrenaline to run it's course and for calm to return.



Written by Lokor and Kire Kitsune on 23 January 2013

Feeding emptystar emptystar emptystar emptystar emptystar


Unfamiliar trees and odd sounds unnerve you, yet beckon you onward into the unknown before you. Driven by your veracious hunger, you venture onward and into the forest. The thickness of your paws and the instinct to hunt allow you to traverse the rough ground with utter ease. With ears keenly sensing about you in every direction and your movements swift but smooth, you hunt. A small animal crosses your path and you strike out at it swiftly. The initial strike falls short and the creature gets a lead away from you. It's smaller size does not lend it the speed to keep you away though and your second strike rings out clear as day. Now, with your meal in maw you return to your pillar. Setting down at the base of the monolythe structure, you devour your prey as the sun begins to set on your day and it comes to a close. You lay peacefully on your side at the base of the pillar with a full belly. Sleep takes you until the next morn.



Written by Lokor and Kire Kitsune on 31 January 2013

In the morning and a choice emptystar emptystar emptystar emptystar emptystar


Your second day comes with the morning shining down upon you and the rest of last night's meal being gone over by a scavenger bird. Without much effort you swat at the bird and knock it down for your second meal. Having had breakfast you are now faced with a truly difficult choice. Being that you're here, presumably for 14 days, you must decide if you are going to stay put at the pillar or if you're going to try and venture out into this new fantastic world. Which will you choose?



Written by Lokor and Kire Kitsune on 20 February 2013

Staying put emptystar emptystar emptystar emptystar emptystar


You've decide that staying put is the safest option for now and with plenty of food, your next objective is to find a source of water. Thinking back to when you fell down the pillar you remember the large pool of water at the bottom that you fell into. Securing the pool and the pillar become your first priorities. You'll need somewhere to sleep though and there isn't anywhere nearby that will suffice. Most of the day is spent picking a location to set up a small hut and getting it constructed. The construction proves difficult with your new physiology. A simple set of large leaves found about the forest floor and a vine or two are all you need in order to build the makeshift rain shelter. It takes several hours but you manage to make a rough shanty of sorts. After a long day you decide to sleep early. Sleep comes quickly and your second day ends quietly.



Written by Lokor and Kire Kitsune on 24 February 2013


The next day

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