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Reality Hopping star star star emptystar emptystar


In this story you can hop between realities following these rules:

 

No more then

 

These measurements are based on your home reality.

 

Your home reality is the one where you start your journey from.

 

When you hop to another reality you switch your mind with anybody who is there already.

 

If you hop to a different reality then your home reality from another reality then:

 

Reality 3 contains you.
Reality 2 contains the person from reality 3
Your home reality contains the person from reality 2

 

If someone dies then the person whose reality he/she home reality changes to that of the person who died. (Using the example above , if the person in your home reality dies your home reality becomes reality 2. If the person in reality 2 dies then the home reality of the person from reality 2 becomes
3.)



Written by Catprog on 22 August 2004

Alterntive Scenarios from Other Stories emptystar emptystar emptystar emptystar emptystar


This is for characters from the other stories in other scenarios.



Written by catprog on 21 February 2016

Yourself emptystar emptystar emptystar emptystar emptystar


Yourself in an another setting.



Written by - on 13 September 2023

World of Change emptystar emptystar emptystar emptystar emptystar


An exciting new theme park called “World of Change” has opened near you, promising a “life-changing experience”. Initial reviews have been through the roof... and best of all, admission is super-cheap! You decide to go there and see what all the fuss is about. You arrive at the park close to its opening, planning to spend a full day there if possible. Crowds of people fill the entrance and mill about, but the sheer size of the place gives plenty of room to move about and explore. There are 4 lands to explore: Pharaoh Land, an egypt-inspired area with a massive walk-through pyramid-themed funhouse; Mystic Waters, an ocean-themed waterpark; Hidden Mountain, a Japanese-inspired fantasy village at the base of a Fuji-like mountain; and lastly, the Jungle Gym, a massive playground and maze overgrown with tall trees and vines.

 

Where do you want to go first?



Written by CoggerD on 02 October 2023

Hidden Mountain emptystar emptystar emptystar emptystar emptystar


Upon passing through a Torii gate-like wooden arch, the park suddenly gives way to a medieval Japanese village, with the namesake mountain looming over it, covered in deep forests and capped with a Shinto-esque shrine. The smells of traditional Japanese cooking fill the air, making your mouth water. there is a ruined palace-like building with a sign displaying an Oni-like creature and bearing the words “Ogre's Keep”--obviously some sort of dark ride—and, at the very base of the mountain, a path upwards flanked by two nine-tailed fox statues. Where do you go?



Written by CoggerD on 22 October 2023

The mountain path emptystar emptystar emptystar emptystar emptystar


As much as you like dark rides, you think you'd rather just explore for a bit more, and the mountain path seems like a perfect way to do it. The twin fox statues seem charming in a way, and the path looks quite well-kept, with gravel made of smooth pebbles and the occasional small flight of stairs constructed out of larger, yet equally-smooth and carefully-lain stone, all winding slowly and gradually up the mountainside and through thick forests. This ought to be an easy path to follow, you think, and the view at the top from the shrine ought to be spectacular to say the least.

 

As you begin to tread up the path, you see a wooden sign that says:

 


Do not wander off
Do not stray from the path
Or do—and find out

 

The fact that the sign was written in haiku—and the ominous-yet-playful tone of the last line—makes you chuckle slightly; though you have little to no intention of disobeying, you decide that the management weren't being completely serious with the message and simply added it for atmosphere. For the moment, however, you choose to heed the warning and play along. After a bit of walking, you see a small dirt path leading off to the side and into the forest; the main path remains much the same and leads further upwards. Which path do you choose?



Written by CoggerD on 24 October 2023

Stay on the main path emptystar emptystar emptystar emptystar emptystar


The sign at the trailhead may or may not have been part of the atmosphere, but you decide not to risk it— besides, as far as you know, that path probably leads to an employees-only area, and you have no intention of getting in trouble for trespassing. The path is long and winding, but eventually you reach the top of the mountain and see the Shinto-esque shrine up close; more statues of nine-tailed foxes decorate the area, with a garden-like area off to one side. The entryway of the temple is open, the darkness within seeming to beckon to you. Where do you go now?



Written by CoggerD on 30 October 2023

Into the shrine emptystar emptystar emptystar emptystar emptystar


Inside the shrine, the darkness slowly gives way to dim light via candles, torches, and paper lanterns. In the main chamber, on the far end, is a massive nine-tailed fox statue with a plate of offered food and a wooden fox mask, along with a small hand mirror; the walls are covered in strange wooden masks of many different creatures. Some of the masks are of ordinary animals native to japan, such as racoon-dogs; others are more mythical, like one that displays both human and bird-like features with a long nose. A sign reads:

 

The food on the offering plate is tasty-looking, isn't it? But there's a cost. The masks are free to try on,
though!

 

What do you do?



Written by CoggerD on 08 November 2023

Try on the fox mask emptystar emptystar emptystar emptystar emptystar


You don't exactly have any money, so you decide to try on one of the masks. You've always liked foxes, and the temple seems primarily fox-themed, so you figure it'd be more appropriate to wear that one than any of the others. You pick it up, examining it for a little bit; it's pale white, with gentle red and orange lines along the contours of the face and around the eyes, giving a kabuki-like effect; the “snout” of the mask seems to be pulled into a mischievous grin, as if it's laughing at some hilarious prank. You can't help but laugh yourself at it. Turning it over and looking at the back, you see the eye holes are wide enough that your vision shouldn't be obscured, and there are small nose holes to make it more breathable. A white silk ribbon serves as the strap to hold it on the head; without any further hesitation, you pull the ribbon around the back of your head and carefully lower the mask into place. In spite of it being wooden, it feels oddly comfortable and well-fitting, and though the strap hugs the mask close to your face it doesn't feel too tight. Picking up the hand mirror, you give yourself a look-over; you can't help but smirk and chuckle at yourself. Somehow, you feel just as mischievous and playful as the mask seems to imply.

 

Distant giggling comes from outside the shrine; ordinarily, you'd be startled by it, but right now you're feeling a bit too playful to worry. Besides, this is a theme park—there's no real danger here. Giggling back, you crouch a bit, holding your hands out in front of you like you're sneaking up on someone to play tag. You seem to near one of the voices, hearing the giggling just outside the door to the shrine and around a corner; with a playful shout, you leap out of hiding and around the corner, just barely catching sight of nine floofy tails disappearing around the side of the shrine, accompanied by almost childish laughter. Another giggle escapes you as you decide to chase after your playmate, ignoring the odd feeling of the mask pressing against your face a little more; it's still not remotely uncomfortable, and you're having too much fun playing tag with whatever you're chasing. You continue the pursuit around the shrine several more times, feeling an odd pressure at the base of your spine and a strange sensation of tightness in your shoes. Your shirt grows a bit too hot; somehow, you feel like you'd be better off without all that restriction. The playfulness you feel completely overpowers any shame you'd otherwise have as you shed

 

all your clothes, and the pressure at the base of your spine releases with the feeling of something—or several somethings—erupting almost into bloom behind you. You giggle again, louder this time as you continue the chase; gradually, you find yourself crouching lower and lower, eventually falling to all fours —but moving just as effortlessly as on two legs. Your eyesight seems to improve, as does your sense of smell, and a tingling feeling like goosebumps across every inch of your body starts to spread from the mask downward. The chase grows ever more fun, and your nonstop giggling quickly becomes raucous laughter to match that of your quarry. Finally, you seem to catch up... and, to your surprise, see that you were chasing a massive nine-tailed fox! With a giggle, it holds up a mirror in one of its paws... and instead of your usual self, you see a sight that snaps you out of your playful mindset.

 

The mask is still a mask, but it seems more flexible, like it's becoming part of your face—and the delineation between it and your head seems to be slowly vanishing. Your hair has turned white as the mask itself, with thick white fur spreading from the mask and all over your body, though parts of your belly, arms and legs remain mostly skin, your feet turned to paws and your hands becoming more pawlike

 

by the moment. Behind you, nine floofy tails wave. It's clear what's happening: You're becoming a nine-tailed fox yourself! You start to feel fear and tug at your mask to try and get it off before it's too late... and then the fox in front of you starts giggling again.

 

“Tee-hee!”

 

A giggle—involuntary this time—escapes your lips, and the sensations of change grow, your hands fumbling a bit on the mask. The fox giggles again, this time a little louder.

 

“Tee-hee!”

 

You giggle back at the fox once more, the changes now feeling like you're being tickled. You stumble slightly, your hands going from the mask to your sides a bit as the fox starts to laugh heartily.

 

“Tee-hee! Hahahahaha!”

 

The tickling sensation now becomes so strong that you can't help but fall on your back, kicking your hindpaws—no, your legs—while holding your sides, the transformation speeding up. You join the fox in laughter, and your fear slowly replaces with giddy, almost childish glee, your thoughts of removing the mask fading in favor of thoughts of foxy games of pounce and chase, or of playing pranks and jokes on humans, or so many other fun things! You laugh and laugh and laugh, your friend laughing with you! You quickly start to wonder why you ever wanted to take the mask off—being a fox would be so much more fun than being a stupid, boring human! Your new foxy pal suddenly pounces and boops your new snout, now completely part of your face, the changes growing to a halt as your humanity vanishes entirely.

 

“Tag! You're it! Tee-hee!”

 

You let out a playful yip, bouncing to all fours and chasing after your fellow fox, ready to continue your
game and start your new, much more fun life.



Written by CoggerD on 14 November 2023


The end (for now)

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