Transformation Mansion
There are many points in the mansion where you will change forms.
The more nights you spend in a form the more your behavior will reflect that form (also the longer you stay at a time the quicker your behaviour changes).
If you change forms your behavior will go to the current state of that form for you.
(e.g you are a tiger for 10 nights , become a dolphin for another 10 and become a tiger again. The tiger form behavior is still the same as is was when you become a dolphin)
You can only spend 30 consecutive nights or 90 total in a form before your behavior is totally that form's behavior.
Also after 300 nights in the mansion, you will become the form that you have spent the most of the last 300 days in (apart from the one you entered in) in its current state.
If any of the 3 previous situations (30 consecutive or 90 in one form or 300 nights total) occur you will then be teleported out of the mansion.
You may also leave at any time through any exit, except the one you entered in. You will leave the mansion in whatever your current state of mind and body
is.
If you leave the mansion by any means you may not come back for 5 years.
To start you off you will receive a transformation into a...
Written by Catprog on 04 July 2004
Tiger
You watch in a mirror as fur ripples down your body replacing your clothes.
Soon you are a full tiger
Written by on 04 July 2004
Go upstairs
You pad up the stairs marveling at how soft each step sounds.
When you get to the top you notice many doors.
Which one do you wish to go into?
Written by on 09 August 2004
The one with the tree chart on it
You go through the door.
You look back and find that the door has gone.
You are left with 2 doors.
A green one which has a picture of some trees.
And the other one which has a picture of an tiger.
Which one do you want?
Written by on 09 August 2004
The Tiger Door
You go through the door.
A loud voice booms welcome to the animal kingdom.
You look around and notice that all of the doors have the name of a phylum of the animal kingdom.
So what door are you going to choose?
Written by on 01 January 1970
Chordate
The same voice booms "Welcome to the phylum of Chordate"
You notice the doors have the name of one of the classes of Chordate.
So which door do you choose?
Written by on 09 August 2004
Mammals
Booming Voice: "Welcome to the Class of Mamillia"
The doors have written on them names of the orders of mammal. These are
- Monotremata: echidnas and platypus
- Didelphimorphia: New World opossums
- Paucituberculata: shrew opossums
- Microbiotheria: Monito del Monte
- Dasyuromorphia: marsupial carnivores
- Notoryctemorphia: marsupial mole
- Peramelemorphia: bandicoots and bilbies
- Diprotodontia: koalas, wombats, kangaroos, possums, etc.
- Xenarthra: sloths, anteaters, armadillos
- Pholidota: pangolins
- Rodentia: rrodents
- Lagomorpha: rabbits, hares, and pikas
- Macroscelidea: elephant shrews
- Primates: primates
- Scandentia: treeshrews
- Chiroptera: bats
- Dermoptera: colugos
- Insectivora: shrews, tenrecs, moles, hedgehogs, etc.
- Carnivora: dogs, cats, weasels, seals, etc.
- Tubulidentata: aardvark
- Hyracoidea: hyraxes
- Proboscidea: elephants
- Sirenia: manatees, dugong
- Perissodactyla: horses, tapirs, rhinoceroses
- Artiodactyla: even-toed ungulates
- Cetacea: whales
<li>Taken fromhttp://en.wikipedia.org/wiki/Mammal</li>
You spot a door that intrigues you so you go in.
The door
was...
Written by underdrag on 29 April 2006
Carnivora
Booming Voice: "Welcome to the Class of Carnivora"
The doors have written on them names of the families of carnivora. These are
- Taken from http://en.wikipedia.org/wiki/Carnivora
- Eupleridae : Malagasy carnivores
- Felidae: cats
- Herpestidae: mongooses and allies
- Hyaenidae: hyenas and aardwolf
- Nandiniidae: African palm civets
- Nimravidae: false sabre-tooths (extinct)
- Prionodontidae: Asiatic linsangs
- Viverridae: civets and allies
- Ailuridae: red panda
- Amphicyonidae: beardogs (extinct)
- Canidae: dogs and allies
- Mephitidae: skunks and stink badgers
- Mustelidae: weasels, martens, badgers, and otters
- Odobenidae: walruses
- Otariidae: sea lions, eared seals, fur seals
- Phocidae: true seals
- Procyonidae: raccoons and allies
- Ursidae: bears
Written by on 24 July 2006
Cats
Booming Voice: "Welcome to the Family of Felidae" The doors have written on them names of the Genus of Felidae. These are
- Taken from http://en.wikipedia.org/wiki/Felidae</li>
- Caracal
- Catopuma
- Felis
- Herpailurus
- Leopardus
- Leptailurus
- Lynx
- Oncifelis
- Oreailurus
- Otocolobus
- Prionailurus
- Profelis
- Puma
- Pardofelis
- Neofelis
- Uncia
- Panthera
- Acinonyx
Written by on 24 July 2006
Panthera
Booming Voice: "Welcome to the Genus of Panthera" The doors have written on them names of the Species of Panthera. These are
- http://en.wikipedia.org/wiki/Panthera
- Lion
- Tiger
- Leopard
- Jaguar
Written by on 24 July 2006
Untiger
Tiger?
You blink a couple of times, and if you had hands you would rub your eyes. Here you have already been transformed into a tiger and dropped into a maze of rooms where it looks like you're supposed to pick a second transformation (or perhaps learn some biology), and either by instinct or blind luck - you certainly didn't think about it! - you have found the one door offering a transformation you have already gone through. Weird...
So is this door going to do nothing to you, or...? Only one way to find out! You rear up on your hind legs, and with a defiant roar you charge at the door labeled with your current species.
A split second before you hit the door it occurs to you what a good idea it would have been to make sure the door is unlocked and swings inwards before trying a stunt like that. Turns out there was no need to worry - right before you hit it, the door disintegrates in a shower of sparks, and as you fly through the shining cloud you feel a strange ripping sensation all over.
You have barely time to register that you are standing in some kind of corridor before you notice that you are standing on two legs again, and there is a mirror conveniently placed to your left. You turn around and take a look at your new self.
Or rather your old self. Looks like two similar transformations cancel out each other! Whatever the cause, you are human again, even clothed - but not in the clothes you were wearing earlier. Instead you are wearing some kind of gray uniform.
The booming voice speaks again: "Congratulations, you won the first round. Now move on."
The doorway behind you is still open, so it looks like you can just go back in the panthera room and pick a different species. Yeah, right!
At the other end of the corridor is a big door marked with a number 2. Second round? Halfway between the two doors (or at least doorways) is an open side door with a couple of windows on either side, and as you approach you notice the smell of cooking food and the sound of cutlery in use. Must be a cafeteria or something.
You feel hungry, and not just because of the smell.
Getting a bite to eat and some rest before you surrender to the madness of the mansion again sounds like a good idea.
Reaching the doorway and making a turn, you see a room filled with tables and chairs. A handful of people all in gray uniforms are sitting at various tables and, as you guessed from the noises, eating.
A young man, about your own age as you remember it, is sitting near the door with a half full glass of juice. Seeing you, he waves at you and says "Hi, you made it too?"
You walk over and notice that he looks strangely familiar. A vague memory of coming to the mansion together on a dare... or something... flashes through the back of your head.
"Yeah," you reply as you drop into a vacant chair. "Found out more than I have?"
"Well,you obviously figured out that two similar transformations cancel out. Unfortunately there is no exit from here, so we have to go through more transformations on the way out. And I guess it gets more complicated if transformations start layering. Turn into one thing, then another, then a third, and you can't just cancel out one of them any more."
"What about this place?"
"R&R area. Not part of the game. You can stay as long as you like before going on or back. Food is free, or at least they don't charge you until you're back home. This is 'time-out', so you won't get any transformations sprung on you. In fact the only magic in here is... her."
"Who?"
Your new or old friend points at something behind you just as you become aware of approaching footsteps. Turning around, you behold an apparation.
It is not a human, but not an animal either. Behind you stands an anthropomorph skunk girl wearing a waitress uniform, with a notepad and a pencil in her hands. She is quite pretty for being a nonhuman.
"Can I take your order?" she asks with a friendly smile.
Recalling what your friend said about free food, you proceed to order your favorite lunch with a few extras, resisting the impulse to add 'and you'.
As the mephitous lady finishes taking down your order and skips off promising to return soon, you turn to your friend and mutter, "Wow..."
He nods. "You can say that again. She's really something, huh?"
"Yes... you said she's magic?"
"Well she wasn't born like that! But she's going to tell you about it when she returns... with a question."
You don't really know what to say about that, so you remain quiet as you realize that you seem to have exhausted a rather short list of conversation subjects. Looks like neither of you remember much from before the mansion clearly, and the future is too uncertain to discuss any strategy. You have just come up with the idea of suggesting that you continue together, when you are interrupted by that peculiar footfall again, and the waitress returns with a
heavy tray.
Funny. You don't have a watch, but you could swear she left just a few minutes ago. But here she is back already, with a specially prepared meal that normally takes half an hour to get ready. Either time works funny here, or the cook is prescient.
"Will that be all?" the waitress ask after depositing the tray on your table. Momentarily distracted by the suggestive tone of her voice, you look over the tray and find that everything looks and smells just like you want it. You nod as you pick up a fork. "Yes. Thank you."
Still she stands there, and you wonder if she's expecting a tip, when she suddenly blurts, "What about a job?"
Much as you hate being interrupted when starting to eat, curiosity gets the better of you. "What kind of job?"
"Mine."
You put down the fork and look curiously at her. "You don't want it any more?"
She pulls out a chair and sits down after turning it sideways to make room for her tail. "Well, as they say, it's a nice place to visit but I wouldn't want to live here. You see, I am a player in the game just like you. When I came here the old waitress offered me her job, and now I have to stay until i get someone to take over. You won't get paid but you'll get board and lodging, and a vague promise of some help with the game and a surprise bonus when/if you get out."
"And now for the good part," your friend mutters. The waitress scowls at him and sighs.
"Yeah, the 'good' part. You not only get to do my job... you get to be me."
"Come again?"
"Hello?
Transformation Mansion, remember? I wasn't born like this. When I accepted the job I got transformed into the old waitress' likeness and she became whatever she had been before. If you take the job I'll be my old self again and you will be 'me'. Something about visual continuity..."
Now that's a different story, you think. You had kind of looked forward to being human for a while... "How long have you been here?" you ask.
Before the waitress can reply, there is a shout from one of the other tables, and she jumps to her feet and grabs her pad and pencil. "Duty calls!" she says quickly. "Think about it while you're eating, okay? It looks really tasty, shame to let it get cold."
And with that she is off to take and fill more orders, leaving you with an unanswered question. Two unanswered questions actually - one only she can answer, and one that you have to find the answer to yourself...
Written by Won-Tolla on 28 June 2007
Round Two
The waitress continues with her work, and you continue eating. You're sure she intended to come back, but as more and more of her "customers" asked for more food (there doesn't seem to be much to do besides eat here), it becomes evident that she isn't coming back. After a while, you decide to get on with whatever insane game you're in and start round 2. Your friend is going to stay in the timeout zone, so you'll have to go it alone and hope you two meet up again at some point.
As soon as you reach the Round 2 Door, you are overtaken by a sudden sense of foreboding. This cafeteria is your last refuge of certainty until you finish--IF you finish--round 2. As far as you know, you have only one friend in the entire mansion, and he's sitting in the cafeteria. Still, you press on, and slowly open the door. Beyond is darkness. Inky, impenetrable darkness. Even the light from the hallway behind you refuse to cross the threshold into round two. This impossibly dark doorway, coupled with the perfectly rational fear of going into mysterious doorways in mysterious hallways, stops you for a moment. Do you REALLY want to start round 2? In the choice between free food and a creepy doorway, free food clearly wins. But still, your only hope of escape is on the other side of the door, somewhere. You could also go back to round one and find a different door--stick to the devil you know, in a sense. Round 1 may be horrifying, but at least you know what it's like. So, what will it be? Round 2, Round 1, or keep stalling?
Written by Zodiac on 23 October 2007