In a room
The sign reads
"Welcome all new travellers.
To continue you must go through a series of doors.
After going through you will pick a costume. You will then become a half- human and half that creature.
After a week(100 mins a hour,20 hrs a day,10 days a week) has passed you may morph and get another costume. To start of with you will only be able to become 40% human to 60% human.
If you put on a costume you will then become that creature, be teleported to it's home town and have to wait a week before being able to morph.
After 50 costumes you may change into one of your other costumes and become 30% to 70% human. When changing costumes you must wait at least an hour before you can change costumes again.
100 different species/gender costumes allows you to gender-morph and become 20% to 80% human
200 different species costumes allows you to combine costumes and become 10% to 90% human
400 different species costumes allows you to return to your world with no more morphing
And 800 different species costumes makes a polymorph and allows you to morph outside of this world.
Also if you have a costume like a centaur then the human part will always be human and is counted towards the human percentage.
Any gender/species transformation magic of yours can only change your gender(if you have at least 100 costumes) and the animal part to a different animal.
When you change into a different costume (that you already have) you may teleport to that species home town but you will have the week penalty where you have no costume changes.
If you die while wearing a costume you will be reborn at the local inn (or appropriate location ). If you have more then 100 costumes you will lose the costume you had when you died and go to an appropriate place for your next costume.
If you fail to make it out in 100 years(100 weeks in a year) one of your possible forms will be chosen and you will be permanently stuck in that form(apart from magic) until you die. Also there will be no possibility of going back to your world.
Also, one final note: should you take a female form and become pregnant, you won't be able to change your gender until the child is born, though the other aspects of your form may change (the child will change to match.) That is all, and good luck!
You realise that you have to do what the sign said to do and go through the doors and grab a costume.
Alternatively you could use the key system to determine the room
Written by Catprog on 11 February 2004
Normal Land
You go through the door.
All of a sudden it slams shut and with no handle on this side it appears that you are stuck.
There are two more doors however and both of them have a sign on them saying
Costume room for
Element: Land
Type: Normal
Gender: ????
So which door do you want
Written by Catprog on 26 February 2004
Female Normal Land
You go through the door.
All of a sudden it slams shut and with no handle on this side it appears that you are stuck.<P/>There are five costumes in this room, all of them female, all of them are normal land creatures.
- Snake <li><span class="female">Wolf</span></li>
Written by Catprog on 26 February 2004
Wolf
You find a costume of what looks like an anthro-wolf, as well as instructions. Follow them, you strip off your clothes and find the opening in the front of the costume. You put your legs into the costume, and pull it up over the rest of your body, zipping it up.
The last thing left is the head, which you flip over your own.
Suddenly, you feel odd, and noticed the zip has disappeared. You begin to wonder this as you feet change ,painfully, now fitting the odd wolfen stance of the costume. The changes progress, upwards, as you feel the costume meld with you.
You suddenly remember this was the female room, as you notice a void between your legs and your waist painfully shrinks upwards, pushing your his and ass out.
You suddenly notice a weight on your chest as well, as two (very) large breasts force their way out. As you feel them with your changed hands, you face changes to, pushing out and melding with the wolfen head of the costume.
The changes subside, leaving you as a rather sexy looking anthro-wolf.
Written by Vanghar on 11 January 2007
Forest
The world blurs and you find yourself in a forest.
You look around to find that you have appeared right in the middle of a pack of anthro-wolves
Written by catprog on 22 June 2007
Hunters
Looking around, you notice that it's getting dark, and it seems to be autumn. Oh yes, and you are surrounded by a mix of male and female wolf people.
"Oh well," one of the females sighs. "So much for that hunt." She turns to the younger female beside her and continues: "Let's go home, dear. They'll be hunting her now."
Written by Won-Tolla on 22 June 2007
Chase
The attention of the entire pack shifts momentarily to a sound deep in the forest, far behind them.
You take advantage of this and begin to run, tearing through the underbrush at breakneck speeds. Branches whip wildly at your face, if it wasn't for your thick fur, you're sure your muzzle would be be torn up by the continued assault Without even thinking you drop to all fours and pick up speed. Beyond the sounds of your hasty retreat, your keen lupine ears almost immediately pick up the sound of pursuit. The pounding of four sets of paws makes you realize how outnumbered you really are, but it's too late to give yourself up. You instinctively know that if they catch you this time, you'll be a very dead she-wolf.
Up ahead you see a hole dug beneath a large fallen tree and consider hiding within. You only have a moment to decide.
Written by Naraki Kennedy on 15 May 2015
Down Below
You lunge into the hole with almost no hesitation. Your breasts cause you to get stuck momentarily at the entrance, but you push hard with your hind paws and tumble forward.
You immediately realize that the hole is much deeper than you thought when you keep tumbling downward. Rocks scrape you through your thick fur and loose earth falls into your muzzle and into your eyes. You can do nothing but tuck yourself into a tight ball and endure the pain.
After what seems like an eternity of rolling in the darkness, you slide to a painful stop.
You open your eyes and groan, but you are relatively unhurt. Glancing around you notice that you've landed in a cave. Phosphorescent crystals jut from the walls of the cave, giving you a dim view of the path ahead. Two tunnels lead from the small cavern you are currently sitting in. You can go through the left or the right tunnel. Alternatively, you can try to crawl back up and face your pursuers.
Written by Naraki Kennedy on 15 May 2015
Lost in the Dark
After looking at both tunnels, you choose to go left. It wasn't a random choice, but with no determining markings to go by, it may as well have been. Your only source of light, the glowing crystals, end at the mouth of the tunnel, shrouding anything past them in absolute darkness. The cave walls are slick with moisture, making reaching the high up brighter crystals impossible. Luckily, you see some slightly dimmer crystals jutting out near the floor. Before you continue, you can try to break one free to use as a light source. Alternatively, you can leave it and continue in the darkness.
Written by Naraki Kennedy on 18 May 2015
A Slight Change...
You nervously reach for the dimly glowing formation, hesitating for a moment before firmly grasping your left paw around one of the bigger ones.
With a single, sharp movement of your wrist, it breaks free. It shines more brightly for a moment before crumbling in to faintly glowing powder, coating your paws and lightly drifting towards the floor
"Well, that was a bust." You think to yourself. You turn to walk away, shaking your paw in an absentminded effort to clear the dust from it. Without warning, it begins to burn fiercely.
<i><b>CRACK</b></i>
The bones in your paw shatter. The sounds are followed immediately by your pained screams. You collapse, hitting the cave floor with a dull thud. The cracking and reforming of the bones in your paw grate on your sensitive ear drums. Every nerve in your paw screams along with you as you writhe helplessly on the ground. Just when it seems as if it will never end. It does.
No searing pain. Nothing. You lay there a moment longer, asking yourself if it's really over, but you know deep in your gut, it is. You push yourself into a sitting position and instinctively lift a paw to your face to wipe away the tears running down your muzzle. Rather than a furry paw, you now see a scaly hand, complete with dagger sharp claws. You examine your new limb with awe. The crystals' light refracts off of the bright red scales now coating your hand..
You give it an experimental squeeze, closing your hand and running your claws across the scales on your palm. With a sigh you silently ask yourself what you've gotten yourself into. Pushing the thought away, you decide to press on.
You know you need light to continue, but the last attempt at procuring a light source is still fresh in your mind. Regardless, you take a deep, shuddering breath and grab another crystal with your new hand and break it off. It brightens like the last one, but instead of fading and crumbling, it stays that way.
Glad your trusted your gut, you continue on your way.
Written by Naraki Kennedy on 26 April 2016
The end (for now)