In a room
The sign reads
"Welcome all new travellers.
To continue you must go through a series of doors.
After going through you will pick a costume. You will then become a half- human and half that creature.
After a week(100 mins a hour,20 hrs a day,10 days a week) has passed you may morph and get another costume. To start of with you will only be able to become 40% human to 60% human.
If you put on a costume you will then become that creature, be teleported to it's home town and have to wait a week before being able to morph.
After 50 costumes you may change into one of your other costumes and become 30% to 70% human. When changing costumes you must wait at least an hour before you can change costumes again.
100 different species/gender costumes allows you to gender-morph and become 20% to 80% human
200 different species costumes allows you to combine costumes and become 10% to 90% human
400 different species costumes allows you to return to your world with no more morphing
And 800 different species costumes makes a polymorph and allows you to morph outside of this world.
Also if you have a costume like a centaur then the human part will always be human and is counted towards the human percentage.
Any gender/species transformation magic of yours can only change your gender(if you have at least 100 costumes) and the animal part to a different animal.
When you change into a different costume (that you already have) you may teleport to that species home town but you will have the week penalty where you have no costume changes.
If you die while wearing a costume you will be reborn at the local inn (or appropriate location ). If you have more then 100 costumes you will lose the costume you had when you died and go to an appropriate place for your next costume.
If you fail to make it out in 100 years(100 weeks in a year) one of your possible forms will be chosen and you will be permanently stuck in that form(apart from magic) until you die. Also there will be no possibility of going back to your world.
Also, one final note: should you take a female form and become pregnant, you won't be able to change your gender until the child is born, though the other aspects of your form may change (the child will change to match.) That is all, and good luck!
You realise that you have to do what the sign said to do and go through the doors and grab a costume.
Alternatively you could use the key system to determine the room
Written by Catprog on 11 February 2004
Myth Land
You go through the door.
All of a sudden it slams shut and with no handle on this side it appears that you are stuck.
There are two more doors however and both of them have a sign on them saying
Costume room for
Element: Land
Type: Myth
Gender: ????
So which door do you want
Written by Catprog on 26 February 2004
Male Myth Land
You go through the door.
All of a sudden it slams shut and with no handle on this side it appears that you are stuck.
There are five costumes in this room, all of them male, all of them are mythical land creatures.
- Werewolf
- Yeti
- </span>
<span class="female"><li>Naga </span>
<span class="female"><li>Unicorn
Written by Catprog on 26 February 2004
Kitsune
You grab the Kitsune costume.
All of a sudden every other costume disappears.
As there is nothing else to do you put on the costume that you grabbed.
As you look at it you release it is a Kitsune.
The changes start almost immediately as a mirror appears for you to watch the transformation.
The tails suddenly gain more mass and you can feel them.
Your body then bonds to your fur and you can feel the air rushing through your fur.
You feel your mouth and nose stretch into your muzzle.
You go blind temporally as your eyes change.
The last are your ears moving up and become pointy like a fox's.
Finally, it's done, and you are a handsome kitsune.
Written by Catprog on 01 March 2004
New Knowlege
You find that you’ve acquired a goodly bit of instinctual knowledge of your new form, and even a little bit about the world this form belongs in. You know that you’re a kitsune -- a kind of fox-spirit found in Japanese cultures -- and that kitsune are tricksters. Not malicious ones; rather, kitsune tricks are intended to be educational, teaching their victims about themselves. Which doesn’t mean the victim will necessarily enjoy the experience, of course... but you can’t make an omelette without breaking a few eggs, now can you?
Written by catprog on 26 January 2011
Disguise And new Home
You try to disguise your self as human but it seems the costumes is not letting you become fully human. So there goes the disguise option. Still you might be able to make people think you are human with illusion magic or something other then transformation magic.
Still if you remember the rules you should of been provided a house and a job but you seem to have no clue where to go. Just as you think you notice a quadruped fox through the trees. Following the fox you see the 2 tails on it. When you lose it you find yourself in a hidden village in the forest.
Written by Catprog & Cubist on 27 January 2011
Your House
Listening to your new instincts you go up to a house and letting a bit of magic go the door opens and you find a hut with a few books about kitsune magic. Reading them is like taking a refresher course in a subject you got top grades in, but haven’t thought about in many, many years.
After reading you are surprised as the transformation spell should allow you to be much more human then you were. However, the reason is soon clear to you: As a Kitsune, you don’t want to be 100% human!
It would be a humiliating step down for you.
Written by Catprog & Cubist on 28 January 2011
9 tailed boss
As you browse their is a knock on the door and opening it you see a nine-tailed kitsune. Your instinctive knowledge tells you that this one outranks a mere three-tail like you, and then some!
“So you are the new guy in the world?” she says looking around “And you have a nice spell-book collection as well”
“Apparently so, Nine-Tails. It’s an excellent stroke of good fortune.”
She nods “Most of the costume wearers get a collection. Yours is probably on the high end of those.” After a short pause, she casually adds, “Of course, mine was bigger.”
Written by Catprog & Cubist on 29 January 2011
“Wait, your a costume wearer?”
“I was, but when I found this one, I decided to stay with it. How many costumes have you had?” she asks.
“This is my second, but I’ve been transformed several times by magic other than the costume,” you reply. “I liked being an otter...”
“That sounds interesting. This is my 10th costume; my first nine were all boring animals. I think that was over 500 costumeverse years ago though. It is hard to work out the cotumeverse time from the local time. Oh were you male or female to start of with?”
Written by Catprog & Cubist on 30 January 2011
Female
“Female, it was either take this costume or turn into a plant.”
“Ouch. I started off male. I think I will be able to help you with the changes, both gender and species. At least you have some experience with magic so that makes training easier in that department.”
“So what can we find for you to do until you are ready to move on?”
You shrug. “Like you said, us kitsune are tricksters. So I might as well find some people whose lives I can mess with.”
She nods. “Just be careful and only do it to people who deserve it”
Written by Catprog & Cubist on 31 January 2011
Does any human *not* deserve it?
Smiling, you reply, “Does any human *not* deserve it?”
“A few of them are good, but most do deserve at least some messing with”
“Of course.” And then you vanish, using the innate kitsune ability to teleport to whichever victim is most in need of your attentions...
Okay, you don’t actually go anywhere. Innate abilities or not, kitsune just don’t seem to be able to teleport. Turning invisible is definitely on the menu, however! So you leave the Ninetails’ presence, unseen, in search of some hapless human you can have fun with.
Written by Catprog & Cubist on 01 February 2011
To the village
You find the path to the village easily despite the camouflage. And you find a big festival going on. Honoring kitsunes? Looking closer you see lots of humans wearing hats with ears and tails as well. Well this is handy for disgusing youself. You could just appear to be in costume.
And soon your in the village. Borrowing a hat from a overpriced stall your disguise is complete
Now to wander around and listen to find someone who deserves a prank. and so you move from stall to stall and hear about a farmer who is shooting foxes who he sees. Clearly, this farmer is in dire need of the kind of education only a kitsune can provide!
You quickly get over to his farm and see the fox skins on the fence, to confirm that this is the right place. Of cause the farmer is at the festivle and not home. Very well; you get the farmer’s scent -- it’s all over this place, after all -- and return to the celebration to teach a much-needed lesson.
Written by Catprog & Cubist on 02 February 2011