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In a room star star star star halfstar


 

The sign reads


"Welcome all new travellers.

 

To continue you must go through a series of doors.

 

After going through you will pick a costume. You will then become a half- human and half that creature.

 

After a week(100 mins a hour,20 hrs a day,10 days a week) has passed you may morph and get another costume. To start of with you will only be able to become 40% human to 60% human.

 

If you put on a costume you will then become that creature, be teleported to it's home town and have to wait a week before being able to morph.

 

After 50 costumes you may change into one of your other costumes and become 30% to 70% human. When changing costumes you must wait at least an hour before you can change costumes again.

 

100 different species/gender costumes allows you to gender-morph and become 20% to 80% human

 

200 different species costumes allows you to combine costumes and become 10% to 90% human

 

400 different species costumes allows you to return to your world with no more morphing

 

And 800 different species costumes makes a polymorph and allows you to morph outside of this world.

 

Also if you have a costume like a centaur then the human part will always be human and is counted towards the human percentage.

 

Any gender/species transformation magic of yours can only change your gender(if you have at least 100 costumes) and the animal part to a different animal.

 

When you change into a different costume (that you already have) you may teleport to that species home town but you will have the week penalty where you have no costume changes.

 

If you die while wearing a costume you will be reborn at the local inn (or appropriate location ). If you have more then 100 costumes you will lose the costume you had when you died and go to an appropriate place for your next costume.

 

If you fail to make it out in 100 years(100 weeks in a year) one of your possible forms will be chosen and you will be permanently stuck in that form(apart from magic) until you die. Also there will be no possibility of going back to your world.

 

Also, one final note: should you take a female form and become pregnant, you won't be able to change your gender until the child is born, though the other aspects of your form may change (the child will change to match.) That is all, and good luck!


You realise that you have to do what the sign said to do and go through the doors and grab a costume.

 



Alternatively you could use the key system to determine the room

 

Please type in a number 1 - 18

 

Number 1:
Number 2:
Number 3:

 







Illustrated by catprog

Written by Catprog on 11 February 2004

Normal Land star star halfstar emptystar emptystar


 

You go through the door.

 

All of a sudden it slams shut and with no handle on this side it appears that you are stuck.

 

There are two more doors however and both of them have a sign on them saying

 



Costume room for
Element: Land
Type: Normal
Gender: ????

 

So which door do you want




Illustrated by catprog

Written by Catprog on 26 February 2004

Male Normal Land star star star halfstar emptystar


You go through the door.

 

All of a sudden it slams shut and with no handle on this side it appears that you are stuck.

 

There are five costumes in this room, all of them male, all of them are normal land creatures.

 

<small><suggestions><ul>
  • Rhino

  • </ul></suggestions></small>



    Written by Catprog on 26 February 2004

    Fox emptystar emptystar emptystar emptystar emptystar


    The door creaks in a long, pained whine, like a wailing cat, or some other pitiful creature. It hardly opens enough for you
    to step through before the hinges lock up altogether - seemingly caked in rust - and you have to squeeze yourself into the
    gap sideways.
    Once beyond, the smell hits you. Not entirely unpleasant, but noticeable nonetheless; damp, dust, and old paper. This
    room has clearly been left unmaintained for some time, and from the thick layers of dust upon the floor beneath your feet,
    it was fair to think that no-one had even been in here during that period. Squinting into the foggy space, unlit except
    for the dingy illumination from the door behind you, you frown. Perhaps you've explored a little too far into the
    building here... Maybe it's time for you to turn back, and go back outside to the sun, instead of down here among the dust
    and old, discarded things.
    Deciding that there was nothing to see, you reach back around to let yourself out, with a mind on peeking about
    elsewhere. Just as you do so, however, something in the corner catches your eye, and your brow furrows in confusion at
    what you see. Just on the other side of the door, next to where you squeezed in, there is a metal rack, and upon it is
    something that perplexes you in a moment, and brights a halt to your step. Lengths of brightly coloured material, draped
    over the old iron spines in perfectly symmetrical rows. Looking closer, you can see much to your surprise that each and
    every one of them has arms and legs. Costumes of some kind? Mascots? What were these things? And, most importantly,
    what àre they doing here?
    Approaching slowly, you extend a hand and touch the nearest one – orange and tan, clearly designed to be the pelt
    belonging to a fox of some sort - and find it enticingly soft to the touch. They seem surprisingly comfortable, not like
    something awkward or ungainly that a stage performer would wear. Glancing around, you wonder who they belonged to,
    and what they were worn for. Strangely, at that thought, you find the idea of someone wearing this... beautiful thing very
    appealing. Surely, it is a shame that cloth of such quality is wasting away back here, even though it was covered in dust,
    and probably hasn’t been used in many a year. Perhaps you should try it on. After all, why not? What would be the harm?
    It’s not as if anyone could possibly follow you in without you hearing, or like anyone would know if you had just one
    quick try.
    With curiosity only growing stronger and stronger with each unanswered question, interest finally gets the better of you.
    Taking the one that had caught your gaze first, you unhook it from the rack, and feel it's weight drop into your hand. It is
    surprisingly heavy, but you manage to find an opening in the center of what would appear to be where the chest goes, and
    raise your leg up and into the opening without much consideration for the clothes you're already wearing. The inside is
    much, much softer than you had expected. Silky, pleasant to the touch, and surprisingly natural feeling, not like it was
    something synthetic and false. It feels as though your limb is being sheathed in long warm, snug, and cozy socks, and
    when you wiggle your toes you can hardly feel any fabric about your toes.
    For a moment, pulling the garment up around your other leg, you repress the urge to tear your hand back. This wasn't...
    real fur, was it? Staring at the thing for a long moment, you remain quite unsure. There doesn't appear to be any stitches or
    seams holding the thing together, but at the same time the patterns over the whole garment were entirely consistent...
    surely this was not possible if it were actual fur.
    Running your hands up the neck of the thing, your grip stops as it comes across a small plastic tag – square, gray, with a
    small light in the center. Strange. It must have been a microphone or some kind of device like that, back in the day
    when these things were used, assumedly. Perhaps this thing was a stage prop after all, though you could hardly
    believe it if it was.
    Moving on, and fitting your hands and arms in next, you find yourself inexplicably drawn to do up the zipper and
    complete your outfit. After all, you’ve come this far already, why stop now?
    Gripping at the label, your now gloved fingers take it up and up from the low of your stomach to higher up your chest,
    slowly enveloping more and more of your body in the cloth-padded softness. As you continue, however, and as the metal
    grows closer to your neck, where the entire thing threatens to close over your head as a whole, you begin to feel... strange.
    The sensation that spreads across your chest and face isn’t so much… pain… as something completely else and
    unidentifiable. It isn’t exactly pleasurable, but the familiar pang of hurt wasn’t there either. However, regardless to it’s
    lack of lack of classification, this feeling spreads further and faster across your entire form - soon covering every inch of
    you, head to toe, as indeed you complete your now blind, unthinking aim, and secure the zipper at its highest point. The
    ground beneath your feet seems to sway, almost as though it were moving, and the rack before you seems to blur...
    And then you lose consciousness.



    Written by Doppelfoxx on 26 January 2022


    Both Awake

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