In a room
The sign reads
"Welcome all new travellers.
To continue you must go through a series of doors.
After going through you will pick a costume. You will then become a half- human and half that creature.
After a week(100 mins a hour,20 hrs a day,10 days a week) has passed you may morph and get another costume. To start of with you will only be able to become 40% human to 60% human.
If you put on a costume you will then become that creature, be teleported to it's home town and have to wait a week before being able to morph.
After 50 costumes you may change into one of your other costumes and become 30% to 70% human. When changing costumes you must wait at least an hour before you can change costumes again.
100 different species/gender costumes allows you to gender-morph and become 20% to 80% human
200 different species costumes allows you to combine costumes and become 10% to 90% human
400 different species costumes allows you to return to your world with no more morphing
And 800 different species costumes makes a polymorph and allows you to morph outside of this world.
Also if you have a costume like a centaur then the human part will always be human and is counted towards the human percentage.
Any gender/species transformation magic of yours can only change your gender(if you have at least 100 costumes) and the animal part to a different animal.
When you change into a different costume (that you already have) you may teleport to that species home town but you will have the week penalty where you have no costume changes.
If you die while wearing a costume you will be reborn at the local inn (or appropriate location ). If you have more then 100 costumes you will lose the costume you had when you died and go to an appropriate place for your next costume.
If you fail to make it out in 100 years(100 weeks in a year) one of your possible forms will be chosen and you will be permanently stuck in that form(apart from magic) until you die. Also there will be no possibility of going back to your world.
Also, one final note: should you take a female form and become pregnant, you won't be able to change your gender until the child is born, though the other aspects of your form may change (the child will change to match.) That is all, and good luck!
You realise that you have to do what the sign said to do and go through the doors and grab a costume.
Alternatively you could use the key system to determine the room
Written by Catprog on 11 February 2004
Air Creatures
You find yourself in what appears to be a glass room suspended high in the sky.
The stairs are blocked by a force field.
You realise you have to go through one of the three sky blue doors numbed 1,2 & 3.
What door do you want?
Written by Catprog on 11 February 2004
Myth Air
You go through the door.
All of a sudden it slams shut and with no handle on this side it appears that you are stuck.
There are two more doors however and both of them have a sign on them saying
Costume room for
Element: Air
Type: Myth
Gender: ????
So which door do you want
Written by Catprog on 26 February 2004
Male Myth Air
You go through the door.
All of a sudden it slams shut and with no handle on this side it appears that you are stuck.
There are five costumes in this room, all of them male, all of them are myth air creatures.
- Gargoyle
- Griffen
Written by Catprog on 26 February 2004
Dragon
You grab a Dragon costume.
All of a sudden every other costume disappears.
As there is nothing else to do you put on the costume that you grabbed.
The changes start almost immediately as a mirror appears for you to watch the transformation.
The first thing to happen is your torso bonds to the scales and you can suddenly feel your wings. With a sense of amazement you try them out and hover slightly.
You watch as your chest becomes flat.The next thing is your lower body.
<span class=female>You wonder why your groin is flat and then you remember that all dragon equipment is internal</span>.
Meanwhile the rest of your body has changed. You have a long tail and your head has changed. You are now a humanoid dragon of approximately human proportions.
First though what type of dragon are you?
Written by Catprog on 26 February 2004
Blue Dragon
You look yourself over in the mirror. The top of your tail is lined with spikes, the tip of your tail is bulbed like a spade and covered in much thicker harder scales. Your muscles flex and glide under your taut skin and shiny metallic blue scales.
Your wings have smooth spikes protruding from the top and bottom joints. You have two smooth horns on your head as well, curving back a little. The scales of your underbelly and chest as well as the inside of your wings are a light shade of blue then the rest of you body.
You notice a spec of white in the mirror. It grows larger and larger as the glass begins to crack. The mirror suddenly explodes in a burst of light, blinding you temporarily.
Written by SkyBrigidRain on 02 September 2017
Others
You rub your eyes and squint through the fading light. You are in a forest. Standing on flat rocks beside a series of rocky caves and a river. Your blurry vision corrects itself as you glance to your left to see other dragons.
Some of them are talking and drinking from earthen cups as they relax on the smoothed stones. Others are cooking meat over a large fire.
You stand there staring as they notice the new dragon. A very large muscular red dragon approaches you and looks you over. He towers over you as he walks around you sniffing you and testing your muscles and wings. You notice he is covered in scars and one of his wings is shredded and useless.
Written by SkyBrigidRain on 05 September 2017
Friends
You stand there in his shadow, fearful of what he might do as he pokes and prods you. He grabs your tail and tells you to pull it away from him, which you do, of course you're unable to remove your tail from his grip. He then tell you to grip his forearm with it. You snake a portion of your tail around his hulking muscles and squeeze as hard as you can. He raises an eyebrow in surprise before telling you to relax.
He grunts in approval then calls to a young male black dragon carrying some nets. The red dragon pushes you towards him as tell him to take you along and show you how to gather fish and trap small animals.
He nods as you stumble over to him, not fully used to your new digitigrade legs. He says his name is "Coke" as he hands you the nets. He shoulders a leather bag tells you to follow him to the river.
Coke shows you how to fish and trap food for the village. You ask him about that large red dragon. Coke tells you his name is Slag and that he is their cheiftain. He also tells you that you might want to start looking for a place to stay as winter is approaching. "It's a bit late to carve a cave out. But it can still be done. Your best bet is to find someone to take you in for the winter." he says.
The two of you bring in a large haul of meat and fish. Coke bids you farewell after the two of you deliver the food to workers on the bank of the river for processing. He points you in the direction of Slags cave, but tells you that plenty of the dragons are still outside to ask for a place to stay. You thank him and wave as he walks up the hill to his cave.
You look towards Slags cave and then around at all the different dragons working or carrying on across the village. As excited as you are to look around, you decide to take Coke's advice seriously first.
What will you do?
Written by SkyBrigidRain on 07 September 2017
You ask Slag about mining your own cave.
He snorts a puff of smoke and raises and eyebrow. He tells you that it's too close to winter to start a new cave. And that all of his miners are busy with new food and livestock chambers. He points you towards a blank cave wall you can start yourself. He tells you that you can sleep in the common area by the main fire until it's finished.
Slag leaves you to start picking and digging at the hard flint and granite wall. You find it oddly fun to chisel the walls smooth and add your own personal designs to the new doorway.
You manage to carve a very nice doorway before needing to sleep. You continue working on your cave everyday after helping Coke bring in food. After a few days, the wind brings a nip with it.
The work of bringing in fish and other food slows to once a week due to the onset of winter. But even with the extra time, the cold doesn't help you get anymore work done.
You wake one morning barely able to stand the freezing bite of the harsh winter. You've carved out a small nook for your cave but it's not spacious enough to make a fire.
It's too late to ask someone for shelter. You won't freeze to death with the common fire and food so nearby. But you'll have to face the rest of winter like this.
Written by SkyBrigidRain on 10 September 2017
Keep digging
You grit your teeth as a cold wind blows into your doorway. You swing your pick in frustration, knocking away a huge slab of solid flint. Your pick sparks as the stone hits the cave floor with a thud.
You slump down on a bedroll of furpelts and watch the flickering home fire. It's been eight days since you arrived here.
Your doorway has turned into a deep, well-carved cave lacking only a fireplace, furnature, and a bit of smoothing and decorating.
Your hands throb and ache from all the hard labor as you hold them to the fire.
A bit of mead and sizzling meat takes your mind off of your exertions. You eat and drink as you catch glimpses of dragons sifting through your cave diggings for flint. Nothing goes to waste here it seems.
You sleep well that night.
You wake the next morning to heavy winter winds. Someone has covered you with furs. They smell like Coke. You wrap yourself in them and pick up your tools and head for your cave.
Written by SkyBrigidRain on 12 September 2017